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Quake Live Launch 113K Registrations in 6 Hours 10,000 Queue Waits – Sever & Site Problems

Quake Live Open Beta has launched with a huge demand thanks to the feature exclusive of Online Massively Multiplayer. Most people did not attempt to play the game as we announced the launch but waited until the next day. They experienced repeated site downtime, server issues, browser issues, and long waits in the queue.


New Queue, CDN Improvements, & More Servers as Quake Live Struggles to Deal With Demand



Quake Live responded with a new queue code and system improvements as well as additional servers but continues to have issues with their Content Delivery Network. Traffic from Europe was very high and about 500 players per minute we allowed in. The forum and database had to be moved as queues stay around 9,000 to 10,000. Over 113,000 player accounts were created 6 hours after the launch. Further updates to follow.


Video of Quake Live Server Crashing Queue Countdown Failure




Author: admin | Files under MMO News

5 responses. Wanna say something?

  1. dwayne
    Feb 25, 2009 at 18:15:44
    #1

    this is grate

4 Trackback(s)

  1. Feb 25, 2009: Quake Live Open Beta (aka Quake-Zero) Launches February 24 2009 | Online Massively Multiplayer.com
  2. Feb 27, 2009: DarkFall Online: Worst Executed Launch of an MMORPG Ever? | Online Massively Multiplayer.com
  3. Apr 15, 2009: Quake Live HD Gameplay Video - QuakeLive MMORPG Beta | Online Massively Multiplayer.com
  4. May 1, 2009: 10 Best Online FPS & MMOFPS Games: First Person Shooter HD Videos & Screenshots | Online Massively Multiplayer.com

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